Assignment 2: Parallelize What Seems Inherently Sequential: ECE1747H F LEC0101 20239:Parallel Programming
Assignment 2: Parallelize What Seems
Inherently Sequential
Introduction
In parallel computing, there are operations that, at first glance, seem inherently sequential but can
be transformed and executed efficiently in parallel. One such operation is the "scan". At its
essence, the scan operation processes an array to produce a new array where each element is
the result of a binary associative operation applied to all preceding elements in the original array.
Consider an array of numbers, and envision producing a new array where each element is the
sum of all previous numbers in the original array. This type of scan that uses "+" as the binary
operator is commonly known as a "prefix-sum". Scan has two primary variants: exclusive and
inclusive. In an exclusive scan, the result at each position excludes the current element, while in
an inclusive scan, it includes the current element. For instance, given an array [3, 1, 7, 0] and
an addition operation, an exclusive scan would produce [0, 3, 4, 11] , and an inclusive scan
would produce [3, 4, 11, 11] .
Scan operations are foundational in parallel algorithms, with applications spanning from sorting to
stream compaction, building histograms and even more advanced tasks like constructing data
structures in parallel. In this assignment, we'll delve deep into the intricacies of scan, exploring its
efficient implementation using CUDA.
Assignment Description
In this assignment, you will implement a parallel scan using CUDA. Let's further assume that the
scan is inclusive and the operator involved in the scan is addition. In other words, you will be
implementing an inclusive prefix sum.
The following is a sequential version of inclusive prefix sum:
void sequential_scan(int *x, int *y, unsigned int N) {
y[0] = x[0];
for(unsigned int i = 1; i < N; ++i) {
y[i] = y[i - 1] + x[i];
}
}
While this might seem like a task demanding sequential processing, with the right algorithm, it can
be efficiently parallelized. Your parallel implementation will be compared against the sequential
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version which runs on the CPU. The mark will be based on the speedup achieved by your
implementation. Note that data transfer time is not included in this assignment. However, in real
world applications, data transfer in often a bottleneck and is important to include that in the
speedup calculation.
Potential Algorithms
In this section, I describe a few algorithms to implement a parallel scan on GPU, which you may
use for this assignment. Of course, you may also choose to use other algorithms. These
algorithms are chosen for their simplicity and may not be the fastest.
We will first present algorithms for performing parallel segmented scan, in which every thread
block will perform a scan on a segment of elements in the input array in parallel. We will then
present methods that combine the segmented scan results into the scan output for the entire input
array.
Segmented Scan Algorithms
The exploration of parallel solutions for scan problems has a long history, spanning several
decades. Interestingly, this research began even before the formal establishment of Computer
Science as a discipline. Scan circuits, crucial to the operation of high-speed adder hardware like
carry-skip adders, carry-select adders, and carry-lookahead adders, stand as evidence of this
pioneering research.
As we know, the fastest parallel method to compute the sum of a set of values is through a
reduction tree. Given enough execution units, this tree can compute the sum of N values in
log2(N) time units. Additionally, the tree can produce intermediate sums, which can be used to
produce the scan (prefix sum) output values. This principle is the foundation of the design of both
the Kogge-Stone and Brent-Kung adders.
Brent-Kung Algorithm
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The above figure show the steps for a parallel inclusive prefix sum algorithm based on the BrentKung
adder design. The top half of the figure produces the sum of all 16 values in 4 steps. This is
exactly how a reduction tree works. The second part of the algorithm (bottom half of the figure) is
to use a reverse tree to distribute the partial sums and use them to complete the result of those
positions.
Kogge-Stone Algorithm
The Kogge-Stone algorithm is a well-known, minimum-depth network that uses a recursivedoubling
approach for aggregating partial reductions. The above figure shows an in-place scan
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algorithm that operates on an array X that originally contains input values. It iteratively evolves the
contents of the array into output elements.
In the first iteration, each position other than X[0] receives the sum of its current content and that
of its left neighbor. This is illustrated by the first row of addition operators in the figure. As a result,
X[i] contains xi-1 +xi. In the second iteration, each position other than X[0] and X[1] receives the
sum of its current content and that of the position that is two elements away (see the second row
of adders). After k iterations, X[i] will contain the sum of up to 2^k input elements at and before the
location.
Although it has a work complexity of O(nlogn), its shallow depth and simple shared memory
address calculations make it a favorable approach for SIMD (SIMT) setups, like GPU warps.
Scan for Arbitrary-length Inputs
For many applications, the number of elements to be processed by a scan operation can be in the
millions or even billions. The algorithms that we have presented so far perform local scans on
input segments. Therefore, we still need a way to consolidate the results from different sections.
Hierarchical Scan
One of such consolidation approaches is hierarchical scan. For a large dataset we first partition
the input into sections so that each of them can fit into the shared memory of a streaming
multiprocessor (GPU) and be processed by a single block. The aforementioned algorithms can be
used to perform scan on each partition. At the end of the grid execution, the Y array will contain
the scan results for individual sections, called scan blocks (see the above figure). The second
step gathers the last result elements from each scan block into an array S and performs a scan on
these output elements. In the last step of the hierarchical scan algorithm, the intermediate result in
S will be added to the corresponding elements in Y to form the final result of the scan.
For those who are familiar with computer arithmetic circuits, you may already recognize that the
principle behind the hierarchical scan algorithm is quite similar to that of carry look-ahead adders
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in modern processor hardwares.
Single Pass Scan
One issue with hierarchical scan is that the partially scanned results are stored into global
memory after step 1 and reloaded from global memory before step 3. The memory access is not
overlapped with computation and can significantly affect the performance of the scan
implementation (as shown in the above figure).
There exists many techniques proposed to mitigate this issue. Single-pass chained scan (also
called stream-based scan or domino-style scan) passes the partial sum data in one directory
across adjacent blocks. Chained-scan is based on a key observation that the global scan step
(step 2 in hierarchical scan) can be performed in a domino fashion (i.e. from left to right, and the
output can be immediately used). As a result, the global scan step does not require a global
synchronization after it, since each segment only needs the partial sum of segments before itself.
Further Reading
Parallel Prefix Sum (Scan) with CUDA
Single-pass
Parallel Prefix Scan with Decoupled Look-back
Report
Assignment 2: Parallelize What Seems Inherently Sequential: ECE1747H F LEC0101 20239:Parallel Programming
Along with your code, you will also need to submit a report. Your report should describe the
following aspects in detail:
Describe what algorithm did you choose and why.
Describe any design decisions you made and why. Explain how they might affect performance.
Describe anything you tried (even they are not in the final implementation) and if they worked
or not. Why or why not.
Analyze the bottleneck of your current implementation and what are the potential
optimizations.
Use font Times New Roman, size 10, single spaced. The length of the report should not exceed 3
pages.
Setup
Initial Setup
Start by unzipping the provided starter code a2.zip
into a protected directory within your
UG home directory. There are a multiple files in the provided zip file, the only file you will need
to modify and hand in is implementation.cu. You are not allowed to modify other files as only
your implementation.cu file will be tested for marking.
Within implementations.cu, you need to insert your identification information in the
print_team_info() function. This information is used for marking, so do it right away before you
start the assignment.
Compilation
The assignment uses GNU Make to compile the source code. Run make in the assignment
directory to compile the project, and the executable named ece1747a2 should appear in the same
directory.
Coding Rules
The coding rule is very simple.
You must not use any existing GPU parallel programming library such as thrust and cub.
You may implement any algorithm you want.
Your implementation must use CUDA C++ and compilable using the provided Makefile.
You must not interfere or attempt to alter the time measurement mechanism.
Your implementation must be properly synchronized so that all operations must be finished
before your implementation returns.
Evaluation
Assignment 2: Parallelize What Seems Inherently Sequential: ECE1747H F LEC0101 20239:Parallel Programming
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The assignment will be evaluated on an UG machine equipped with Nvidia GPU. Therefore, make
sure to test your implementation on the UG machines before submission. When you evaluate your
implementation using the command below, you should receive similar output.
ece1747a2 -g
************************************************************************************
Submission Information:
nick_name: default-name
student_first_name: john
student_last_name: doe
student_student_number: 0000000000
************************************************************************************
Performance Results:
Time consumed by the sequential implementation: 124374us
Time consumed by your implementation: 125073us
Optimization Speedup Ratio (nearest integer): 1
************************************************************************************
Marking Scheme
The total available marks for the assignment are divided as follows: 20% for the lab report, 65%
for the non-competitive portion, and 15% for the competitive portion. The non-competitive section
is designed to allow individuals who put in minimal effort to pass the course, while the competitive
section aims to reward those who demonstrate higher merit.
Non-competitive Portion (65%)
Achieving full marks in the non-competitive portion should be straightforward for anyone who puts
in the minimal acceptable amount of effort. You will be awarded full marks in this section if your
implementation achieves a threshold speedup of 30x. Based on submissions during the
assignment, the TA reserves the right to adjust this threshold as deemed appropriate, providing at
least one week's notice.
Competitive Portion (15%)
Marks in this section will be determined based on the speedup of your implementation relative to
the best and worst speedups in the class. The formula for this is:
mark = (your speedup - worst speedup over threshold) / (top speedup - worst speedup over threshold)
Throughout the assignment, updates on competitive marks will be posted on Piazza at intervals
not exceeding 24 hours.
The speedup will be measure on a standard UG machine equipped with GPU. (Therefore, make
sure to test your implementations on the UG machines). The final marking will be performed after
the submission deadline on all valid submissions.
Submission
Submit your report on Quercus. Make sure your report is in pdf format and can be viewed with
standard pdf viewer (e.g. xpdf or acroread).
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When you have completed the lab, you will hand in just implementation.cu that contains your
solution. The standard procedure to submit your assignment is by typing submitece1747f 2
implementation.cu on one of the UG machines.
Make sure you have included your identifying information in the print team info() function.
Remove any extraneous print statements.
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